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	<title>&#222; blog - Luca esnho Moroni &#187; Generative</title>
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		<title>Omaggio al Codex Seraphinianus</title>
		<link>http://lucamoroni.com/blog/omaggio-al-codex-seraphinianus/</link>
		<comments>http://lucamoroni.com/blog/omaggio-al-codex-seraphinianus/#comments</comments>
		<pubDate>Sat, 06 Feb 2016 16:10:28 +0000</pubDate>
		<dc:creator><![CDATA[Luca esnho Moroni]]></dc:creator>
				<category><![CDATA[Generative]]></category>
		<category><![CDATA[Grafic]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[vvvv]]></category>

		<guid isPermaLink="false">http://lucamoroni.com/blog/?p=718</guid>
		<description><![CDATA[Frame estratto da uno dei visual creati per Karmachina per il live show &#8220;Omaggio al Codex Seraphinianus&#8221; tenutasi durante il BetterDaysFestival.]]></description>
				<content:encoded><![CDATA[<p>Frame estratto da uno dei visual creati per <a href="http://www.karmachina.it/" target="_blank">Karmachina</a> per il live show &#8220;Omaggio al Codex Seraphinianus&#8221; tenutasi durante il <a href="http://www.betterdaysfestival.it/" target="_blank">BetterDaysFestival</a>.</p>
<p><a href="http://lucamoroni.com/blog/wp-content/uploads/2016/02/Cattura.png"><img class="alignnone size-full wp-image-714" src="http://lucamoroni.com/blog/wp-content/uploads/2016/02/Cattura.png" alt="Cattura" width="1042" height="955" /></a></p>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Experiment with Microsoft KinectV2</title>
		<link>http://lucamoroni.com/blog/experiment-with-microsoft-kinectv2/</link>
		<comments>http://lucamoroni.com/blog/experiment-with-microsoft-kinectv2/#comments</comments>
		<pubDate>Wed, 14 Oct 2015 13:18:12 +0000</pubDate>
		<dc:creator><![CDATA[Luca esnho Moroni]]></dc:creator>
				<category><![CDATA[Generative]]></category>
		<category><![CDATA[Glitch]]></category>
		<category><![CDATA[Interactive]]></category>
		<category><![CDATA[Motion desing]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[vvvv]]></category>

		<guid isPermaLink="false">http://lucamoroni.com/blog/?p=700</guid>
		<description><![CDATA[]]></description>
				<content:encoded><![CDATA[<p><iframe src="https://player.vimeo.com/video/132935164" width="1280" height="720" frameborder="0" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe></p>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>k-sine at Transient Festival 2015</title>
		<link>http://lucamoroni.com/blog/k-sine-at-transient-festival-2015/</link>
		<comments>http://lucamoroni.com/blog/k-sine-at-transient-festival-2015/#comments</comments>
		<pubDate>Mon, 28 Sep 2015 12:05:52 +0000</pubDate>
		<dc:creator><![CDATA[Luca esnho Moroni]]></dc:creator>
				<category><![CDATA[Generative]]></category>
		<category><![CDATA[k-sine]]></category>
		<category><![CDATA[vvvv]]></category>

		<guid isPermaLink="false">http://lucamoroni.com/blog/?p=694</guid>
		<description><![CDATA[I&#8217;m happy to announce that my project k-sine will perform in Paris at the Transient Festival 2015.]]></description>
				<content:encoded><![CDATA[<p>I&#8217;m happy to announce that my project <a href="http://k-sine.tumblr.com">k-sine</a> will perform in Paris at the <a href="http://www.transientfestival.com/">Transient Festival 2015</a>.</p>
<p><a href="http://lucamoroni.com/blog/wp-content/uploads/2015/09/tumblr_nuvdi0c43z1ssnctmo1_1280.jpg"><img class="alignnone size-full wp-image-695" src="http://lucamoroni.com/blog/wp-content/uploads/2015/09/tumblr_nuvdi0c43z1ssnctmo1_1280.jpg" alt="tumblr_nuvdi0c43z1ssnctmo1_1280" width="1280" height="1708" /></a></p>
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		<item>
		<title>Water shader</title>
		<link>http://lucamoroni.com/blog/water-shader/</link>
		<comments>http://lucamoroni.com/blog/water-shader/#comments</comments>
		<pubDate>Thu, 13 Aug 2015 16:15:15 +0000</pubDate>
		<dc:creator><![CDATA[Luca esnho Moroni]]></dc:creator>
				<category><![CDATA[Generative]]></category>
		<category><![CDATA[Interactive]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[vvvv]]></category>

		<guid isPermaLink="false">http://lucamoroni.com/blog/?p=687</guid>
		<description><![CDATA[A water emulation shader, it can use as input a texture so any movement will influence the movement of the fluid. It support reflection, this is an early stage developing.]]></description>
				<content:encoded><![CDATA[<p>A water emulation shader, it can use as input a texture so any movement will influence the movement of the fluid.<br />
It support reflection, this is an early stage developing.</p>
<p><iframe src="https://player.vimeo.com/video/136194030" width="720" height="600" frameborder="0" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe> </p>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>xx31</title>
		<link>http://lucamoroni.com/blog/xx31/</link>
		<comments>http://lucamoroni.com/blog/xx31/#comments</comments>
		<pubDate>Wed, 12 Aug 2015 20:04:36 +0000</pubDate>
		<dc:creator><![CDATA[Luca esnho Moroni]]></dc:creator>
				<category><![CDATA[Generative]]></category>
		<category><![CDATA[Gif]]></category>
		<category><![CDATA[Grafic]]></category>
		<category><![CDATA[xx]]></category>

		<guid isPermaLink="false">http://lucamoroni.com/blog/?p=682</guid>
		<description><![CDATA[]]></description>
				<content:encoded><![CDATA[<p><a href="http://lucamoroni.com/blog/wp-content/uploads/2015/08/xx31.gif"><img class="alignnone size-full wp-image-683" src="http://lucamoroni.com/blog/wp-content/uploads/2015/08/xx31.gif" alt="xx31" width="400" height="400" /></a></p>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Another audioreactive visual</title>
		<link>http://lucamoroni.com/blog/another-audioreactive-visual/</link>
		<comments>http://lucamoroni.com/blog/another-audioreactive-visual/#comments</comments>
		<pubDate>Wed, 29 Jul 2015 19:35:36 +0000</pubDate>
		<dc:creator><![CDATA[Luca esnho Moroni]]></dc:creator>
				<category><![CDATA[Generative]]></category>
		<category><![CDATA[Grafic]]></category>
		<category><![CDATA[Motion desing]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[vvvv]]></category>

		<guid isPermaLink="false">http://lucamoroni.com/blog/?p=669</guid>
		<description><![CDATA[]]></description>
				<content:encoded><![CDATA[<p><iframe src="https://player.vimeo.com/video/134857810" width="1280" height="720" frameborder="0" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Fast &amp; dirty visual patch</title>
		<link>http://lucamoroni.com/blog/fast-dirty-visual-patch/</link>
		<comments>http://lucamoroni.com/blog/fast-dirty-visual-patch/#comments</comments>
		<pubDate>Sun, 26 Jul 2015 18:39:21 +0000</pubDate>
		<dc:creator><![CDATA[Luca esnho Moroni]]></dc:creator>
				<category><![CDATA[Generative]]></category>
		<category><![CDATA[Grafic]]></category>
		<category><![CDATA[Motion desing]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[vvvv]]></category>

		<guid isPermaLink="false">http://lucamoroni.com/blog/?p=663</guid>
		<description><![CDATA[]]></description>
				<content:encoded><![CDATA[<p><iframe src="https://player.vimeo.com/video/134545769" width="1280" height="720" frameborder="0" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>xx30</title>
		<link>http://lucamoroni.com/blog/xx30/</link>
		<comments>http://lucamoroni.com/blog/xx30/#comments</comments>
		<pubDate>Fri, 24 Jul 2015 17:28:15 +0000</pubDate>
		<dc:creator><![CDATA[Luca esnho Moroni]]></dc:creator>
				<category><![CDATA[Generative]]></category>
		<category><![CDATA[Gif]]></category>
		<category><![CDATA[Grafic]]></category>
		<category><![CDATA[xx]]></category>

		<guid isPermaLink="false">http://lucamoroni.com/blog/?p=656</guid>
		<description><![CDATA[]]></description>
				<content:encoded><![CDATA[<p><a href="http://lucamoroni.com/blog/wp-content/uploads/2015/07/xx30.gif"><img class="alignnone size-full wp-image-657" src="http://lucamoroni.com/blog/wp-content/uploads/2015/07/xx30.gif" alt="xx30" width="400" height="400" /></a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>xx29</title>
		<link>http://lucamoroni.com/blog/xx29/</link>
		<comments>http://lucamoroni.com/blog/xx29/#comments</comments>
		<pubDate>Sun, 12 Jul 2015 18:32:58 +0000</pubDate>
		<dc:creator><![CDATA[Luca esnho Moroni]]></dc:creator>
				<category><![CDATA[Generative]]></category>
		<category><![CDATA[Gif]]></category>
		<category><![CDATA[Glitch]]></category>
		<category><![CDATA[xx]]></category>

		<guid isPermaLink="false">http://lucamoroni.com/blog/?p=650</guid>
		<description><![CDATA[]]></description>
				<content:encoded><![CDATA[<p><a href="http://lucamoroni.com/blog/wp-content/uploads/2015/07/gif2.gif"><img class="alignnone size-full wp-image-651" src="http://lucamoroni.com/blog/wp-content/uploads/2015/07/gif2.gif" alt="gif2" width="400" height="400" /></a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Kinect V2 Depth noise reduction</title>
		<link>http://lucamoroni.com/blog/kinect-v2-depth-noise-reduction/</link>
		<comments>http://lucamoroni.com/blog/kinect-v2-depth-noise-reduction/#comments</comments>
		<pubDate>Thu, 09 Jul 2015 11:49:20 +0000</pubDate>
		<dc:creator><![CDATA[Luca esnho Moroni]]></dc:creator>
				<category><![CDATA[Application]]></category>
		<category><![CDATA[Generative]]></category>
		<category><![CDATA[Grafic]]></category>
		<category><![CDATA[Interactive]]></category>
		<category><![CDATA[vvvv]]></category>

		<guid isPermaLink="false">http://lucamoroni.com/blog/?p=646</guid>
		<description><![CDATA[This is an attempt to reduce the noise of depth scan from Kinect sensor V2. Is done with an attack/decay like behaviour. Everything is in realtime.]]></description>
				<content:encoded><![CDATA[<p>This is an attempt to reduce the noise of depth scan from Kinect sensor V2.<br />
Is done with an attack/decay like behaviour. Everything is in realtime.</p>
<p><iframe src="https://www.youtube.com/embed/FgtDKCWScS4" width="1280" height="720" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p>
]]></content:encoded>
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